fistfulofstars:

coralus:

【A Thank you gift for fayren​★】
This is supposed to be given since days ago after my first practice drawing of Windblade but due to my Museum Science Fair project + my unexpected broken of my tablet pen, everything went delayed;; 
But anyway! I was glad to be noticed by fayren >///<* I would really love to meet her in person in conventions but Japan is very far from America!! I cannot go visit her immediately because expensive; Orz I wish to visit her someday and give tons of gifts and maybe I might ask a commission from her so I can have her souvenir (´///`)=3 Eeeeeeiiiiiiiiiiiiiiiiiiiiiiiiiiiiii/////
But since It’s impossible for me to meet her in person, I made this gift instead! Thank you for following & likes my drawings, I’m honored to meet you!! (人´∀`).☆.。.:*・

OH MY GOSH~~~ Coralus, I don’t deserve you!! >///w///< <3 This is beautiful! Starscream’s face…. so perfect. And the way you draw Windblade is so adorable!!I hope to one day be able to visit Japan, so maybe one day I can thank you for this in person! <3 PS I’m Fay this is just my personal account~~~ \(-ㅂ-)/ ♥ ♥ ♥

I don’t think I’ve mentioned in a while that I have a more personal tumblr account where I reblog and talk more, @fistfulofstars! And I reblog cute cute and amazing art like this. ♥  I try to reply to asks more on that blog since I don’t have pressure to keep it clean and portfolio like, but I won’t lie, I’m honestly just a shy hermit and I have trouble keeping up with asks period so I apologize if you’ve contacted me and I haven’t replied yet. I’m the worst! 

fistfulofstars:

coralus:

【A Thank you gift for fayren★】

This is supposed to be given since days ago after my first practice drawing of Windblade but due to my Museum Science Fair project + my unexpected broken of my tablet pen, everything went delayed;; 

But anyway! I was glad to be noticed by fayren >///<* I would really love to meet her in person in conventions but Japan is very far from America!! I cannot go visit her immediately because expensive; Orz I wish to visit her someday and give tons of gifts and maybe I might ask a commission from her so I can have her souvenir (´///`)=3 Eeeeeeiiiiiiiiiiiiiiiiiiiiiiiiiiiiii/////

But since It’s impossible for me to meet her in person, I made this gift instead! Thank you for following & likes my drawings, I’m honored to meet you!! (人´∀`).☆.。.:*・

OH MY GOSH~~~

Coralus, I don’t deserve you!! >///w///< <3 This is beautiful! Starscream’s face…. so perfect. And the way you draw Windblade is so adorable!!

I hope to one day be able to visit Japan, so maybe one day I can thank you for this in person! <3 

PS I’m Fay this is just my personal account~~~ \(-ㅂ-)/ ♥ ♥ ♥

I don’t think I’ve mentioned in a while that I have a more personal tumblr account where I reblog and talk more, @fistfulofstars! And I reblog cute cute and amazing art like this.   I try to reply to asks more on that blog since I don’t have pressure to keep it clean and portfolio like, but I won’t lie, I’m honestly just a shy hermit and I have trouble keeping up with asks period so I apologize if you’ve contacted me and I haven’t replied yet. I’m the worst! 

RID #33 is outtttt you guys! I&#8217;m very excited to be finally able to share all my hard work on this issue. I had a ton of fun illustrating it and working with the awesome John Barber, and I hope you guys enjoy the result. You can check it out on Comixology, or you can hop over to your local comic shop!

RID #33 is outtttt you guys! I’m very excited to be finally able to share all my hard work on this issue. I had a ton of fun illustrating it and working with the awesome John Barber, and I hope you guys enjoy the result. You can check it out on Comixology, or you can hop over to your local comic shop!

idwcomics:

Transformers Phase Two, Vol. 1 Cover by Sarah Stone

This beautifully bound hardcover contains 12 awesome issues of TF comics, including the Death of Optimus Prime, MTMTE #1-5, and RID #1-6, and is an excellent collection and reading order for those looking to jump onto the recent Transformers comics. Plus it has cover art by me! It&#8217;s now available to purchase on Amazon, so please consider checking it out!

idwcomics:

Transformers Phase Two, Vol. 1 Cover by Sarah Stone

This beautifully bound hardcover contains 12 awesome issues of TF comics, including the Death of Optimus Prime, MTMTE #1-5, and RID #1-6, and is an excellent collection and reading order for those looking to jump onto the recent Transformers comics. Plus it has cover art by me! It’s now available to purchase on Amazon, so please consider checking it out!

Did you know TRANSFORMERS: Robots in Disguise #33 comes out tomorrow? And that I did all the art? There&#8217;s even one more page to preview!
I&#8217;m a little embarrassed to be posting this, but I made it over a month ago when I was working on the issue, and I&#8217;m sure there&#8217;s an abuse of sugar or maybe caffeine that can be blamed for it. 

Did you know TRANSFORMERS: Robots in Disguise #33 comes out tomorrow? And that I did all the art? There’s even one more page to preview!

I’m a little embarrassed to be posting this, but I made it over a month ago when I was working on the issue, and I’m sure there’s an abuse of sugar or maybe caffeine that can be blamed for it. 

idwcomics:

Transformers Robots in Disguise #33 30th Anniversary RI Cover by Sarah Stone

30th Anniverssary Cover (3 of 3)! The previous two I did are here and here. This ended up being a very emotional part of Last Stand of the Wreckers for me, so here&#8217;s my tribute. Thank you again, IDW, for allowing me to participate in TF&#8217;s 30th birthday. &lt;3

idwcomics:

Transformers Robots in Disguise #33 30th Anniversary RI Cover by Sarah Stone

30th Anniverssary Cover (3 of 3)! The previous two I did are here and here. This ended up being a very emotional part of Last Stand of the Wreckers for me, so here’s my tribute. Thank you again, IDW, for allowing me to participate in TF’s 30th birthday. <3

I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info
I get a lot of questions about my process so I thought it&#8217;d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it&#8217;s not quite a tutorial but perhaps it&#8217;s a glimpse into my thought process.
Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can&#8217;t get hung up on details. Here I&#8217;m thinking most about composition and subject. I had four originally and this one was picked to get finished.
Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 
Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.
Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 
Step 5 | The Fun Part. Here&#8217;s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you&#8217;re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I&#8217;m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 
Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum&#8217;s teeth. (huhuhu)
Stage 7 | MOAR BLOOD. At this point I decided there wasn&#8217;t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 
Stage 8 | Lighting Effects. I add some soft glows to Tarn&#8217;s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don&#8217;t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn&#8217;s face more pink. 
Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 
Zoom Info

I get a lot of questions about my process so I thought it’d be cool to break down and talk about some of my steps for illustrating covers! I hope this is helpful or interesting, it’s not quite a tutorial but perhaps it’s a glimpse into my thought process.

Step 1 | Thumbnail. The point here is to do several very fast, small, drawings, so you can’t get hung up on details. Here I’m thinking most about composition and subject. I had four originally and this one was picked to get finished.

Step 2 | Sketch. I draw on top of my thumbnail, nailing down more of the actual details. I fix any proportion isssues but I still try not to waste too much time making final lines, the sketch will go away in the end, so it just needs to be good enough for me. 

Step 3 | Background Painting. A lot of lightning and mood is set by the environment, so I start with determining their background. I browse through lots of inspirational paintings and photographs during this stage, and try to get a palette in my head for the overall piece. I use the lasso tool to fill in their silhouettes with black and lock the layer transparency. The silhouette is very important for readability, so I make sure even without colors the shapes are distinct.

Step 4 | Rough Color Blocking. I block in base colors and basic lighting under the sketch layer, blocking in the different materials and colors. 

Step 5 | The Fun Part. Here’s where I just get to zone out and paint. I flatten the sketch onto the color blocked layer (if you’re nervous, you can always duplicate these layers and tuck them into another folder before you flatten and commit) and finally get to painting. The sketch eventually gets entirely painted over. Things I’m thinking about during this stage: different materials, changes in planes, drawing from the background colors. 

Stage 6 | Details. I use the lasso tool and fill to do very tiny details like scratches, small specular highlights, etc. I add some wear and tear and knock out a bit of Fulcrum’s teeth. (huhuhu)

Stage 7 | MOAR BLOOD. At this point I decided there wasn’t enough energon dripping off of Tarn and I added more on a new layer. Again, grabbing areas with the lasso tool, filling, and erasing parts of it to make it appear transparent. 

Stage 8 | Lighting Effects. I add some soft glows to Tarn’s lights, but keep his forehead light the brightest. I want it to be the main source of light in the scene so I don’t want to distract. Light is bouncing through the pink energon, so I made the light falling on Tarn’s face more pink. 

Stage 9 | Final Lights. I add a harsh white rim light to both of the figures, really pulling them away from the background to finalize the painting. 

*cackles madly*
(2 of 3) of my Transformers 30th Anniversary Covers!  I had to do one for MTMTE. The first one is here.

*cackles madly*

(2 of 3) of my Transformers 30th Anniversary Covers!  I had to do one for MTMTE. The first one is here.

I didn&#8217;t have time to draw a cute bot chibi so we just get Drift-kun with toast again. 
I&#8217;m going to be at NDK this weekend in Denver Colorado, I have no idea where I&#8217;ll be sitting because I&#8217;ve been bad with my emails but I hear the alley isn&#8217;t that big so just look for the table with all the hot robots.
I am also happy to announce that I am the Guest of Honor at Empires Comics Creative Women Mini-Con in Sacramento! They are hosting an amazing event that highlights and celebrates a lot of really awesome women in the industry. I&#8217;m incredibly honored to have been invited, and I hope that if you&#8217;re in the area you can drop by and show your support! 

I didn’t have time to draw a cute bot chibi so we just get Drift-kun with toast again. 

I’m going to be at NDK this weekend in Denver Colorado, I have no idea where I’ll be sitting because I’ve been bad with my emails but I hear the alley isn’t that big so just look for the table with all the hot robots.

I am also happy to announce that I am the Guest of Honor at Empires Comics Creative Women Mini-Con in Sacramento! They are hosting an amazing event that highlights and celebrates a lot of really awesome women in the industry. I’m incredibly honored to have been invited, and I hope that if you’re in the area you can drop by and show your support! 

The clean version of Primacy #2&#8217;s Retail Incentive cover!
I was graciously asked to submit three Transformers 30th Anniversary covers, where I get to highlight some of my favorite moments in TF history. This is 1 of 3! My little homage to Starscream assassinating the senate in Megatron Origin. Look at all dem dead senators. 

The clean version of Primacy #2’s Retail Incentive cover!

I was graciously asked to submit three Transformers 30th Anniversary covers, where I get to highlight some of my favorite moments in TF history. This is 1 of 3! My little homage to Starscream assassinating the senate in Megatron Origin. Look at all dem dead senators.